Jacob Feldman
When clients ask if there's a simpler way to deliver graphics-intensive experiences, we point them to companies like Eagle 3D — they're the ones making pixel streaming genuinely accessible for people.
Trusted by enterprises and government teams streaming Unreal to global audiences — without over-provisioning.


Global Deployment
Locked to one cloud or region means latency and no leverage on existing commitments. Eagle deploys on GCP, AWS, and Azure and spins up GPUs nearest your users; the Matchmaker routes everyone through one URL.

Run Anywhere
Deploy across AWS, Azure, and GCP with automatic routing to the nearest region for the best user experience.
Smart Cost Optimization
Keeping GPUs hot 24/7 means a huge bill for idle capacity. Eagle matches your fleet to real usage, dropping idle machines to COLD region by region.
Idle → COLD automatically
Fleet tracks live usage
No 24/7 idle GPU costs

Pay Only for Usage
Automatically scale down idle infrastructure and reduce GPU costs without sacrificing availability.
Instant Scaling
Cold boots take minutes. Eagle's buffer warms the next batch ahead of demand, so arriving users connect in seconds — savings and responsiveness.
Buffer keeps machines warm
~15–30s connect, no cold wait
Scales per region

Ready for Every Spike
Keep capacity warm and available so users connect quickly, even during sudden traffic surges..

Scale to Demand, Not to Your Worst-Case Bill
See how Eagle sizes your fleet — for your audience, on your cloud — before you commit. Book a scaling review:
1. Map your demand by region
2. Model your fleet and buffer
3. See projected load times and cost, side by side.
For years, our workflow centered on building a stack around a game engine — usually Unreal Engine — and then pixel streaming it out. Anything built in Unreal comes with rich, inherent functionality, and the visual quality you get from streaming it far exceeds what's achievable running WebGPU directly in a browser.
When clients ask if there's a simpler way to deliver graphics-intensive experiences, we point them to companies like Eagle 3D — they're the ones making pixel streaming genuinely accessible for people.

Moving our infrastructure to the cloud with Eagle is something you all clearly understand well. That shift is the next step for us in scaling our production work more effectively.
Globally Deploy Unreal Applications in Minutes With Eagle’s Self-Serve Pixel Streaming Platform
© 2026 Eagle 3D Streaming.