General
Learn what pixel streaming is, how Eagle 3D Streaming works, and who it is built for.
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Unreal Engine pixel streaming is a technology that renders a 3D application on a powerful cloud GPU server and streams the output directly to any device through a web browser using WebRTC. The viewer interacts with the experience in real time — clicking, rotating, navigating, and triggering events — while all the heavy rendering happens in the cloud. Users do not need a high-end GPU, dedicated hardware, or any software installation to experience complex Unreal Engine content.
Traditional video streaming delivers pre-recorded or live video that viewers passively watch. Pixel streaming delivers an interactive, real-time 3D experience where viewers control the camera, configure products, navigate environments, and trigger events. The 3D scene renders on the server in response to each user's inputs and is streamed back as a low-latency video feed — making it feel like running the application locally on a high-end machine, even on a basic device.
Eagle 3D Streaming is a self-serve cloud platform founded in 2020 that makes it fast and easy to globally deploy Unreal Engine applications via pixel streaming. It provides a user-friendly web-based Control Panel where anyone can upload, manage, and stream Unreal Engine apps, generate and share streaming URLs, track analytics, and configure deployment settings — all without managing cloud infrastructure manually. The company is backed by an Epic MegaGrant and has streamed millions of minutes for over 1,000 companies worldwide.
Eagle 3D Streaming is built for architects, real estate developers, automotive brands, product designers, virtual event organizers, defense and aerospace teams, energy companies, metaverse builders, digital twin developers, and any individual or organization that needs to share interactive Unreal Engine experiences through a browser link. It serves both individual developers and large enterprises. Customers include teams at Epic Games, Zaha Hadid Architects, AECOM, JLL Technologies, Taylor & Francis Group, and many others.
The core benefits are: no software downloads required for viewers, no high-end hardware requirements on the user's side, instant accessibility via a browser link on any device, centralized application management (updates happen on the server rather than on user devices), and the ability to deliver photorealistic interactive 3D experiences — including ray-traced and Lumen lighting — to everyday laptops, tablets, and phones.
No. Viewers only need a modern web browser and a stable broadband internet connection. All rendering happens on Eagle 3D Streaming's cloud GPU servers, so users can experience high-quality interactive 3D content on everyday laptops, tablets, and mobile phones — no dedicated GPU, no software installation, no app store download required.
Pixel streaming works on desktops, laptops, tablets, and smartphones that support modern web browsers. Because all rendering happens in the cloud, users can access advanced Unreal Engine experiences on devices that would normally be unable to run them locally, including low-end computers and mobile phones.
Yes. Pixel streamed applications are accessible from modern mobile browsers on both Android and iOS devices. Supported mobile browsers include Chrome, Firefox, Opera, and Edge on Android; and Chrome, Firefox, Opera, Edge, and Safari on iOS. This allows businesses to reach users on phones and tablets without requiring a native app installation.
Yes. Pixel streaming is fully interactive. Viewers can click, navigate, rotate, configure, and trigger events within the Unreal Engine application in real time. Each user's inputs are sent to the cloud server, which renders the scene and streams the result back instantly. This makes pixel streaming suitable for product configurators, walkthroughs, simulations, and any other interactive 3D experience.
Eagle 3D Streaming is used across architecture and construction (AEC), real estate, automotive, aerospace and defense, energy, virtual events, metaverse experiences, and digital twin applications. The platform's industry-specific solutions are detailed at https://eagle3dstreaming.com/enterprise. Common deployments include interactive product configurators, real estate virtual tours, infrastructure digital twins, training simulations, and immersive marketing campaigns.
Yes. Eagle 3D Streaming is specifically suited for virtual events, product launches, and large-scale interactive experiences. The Enterprise Plan supports up to 1,000 concurrent streams with global region support, making it viable for high-traffic events and internationally distributed audiences.
Eagle 3D Streaming has received an Epic MegaGrant, which is a program Epic Games uses to support projects and developers working with Unreal Engine. Eagle 3D has also worked closely with teams at Epic Games and is recognized as a leader in the Unreal Engine pixel streaming community. Eagle 3D Streaming is an independent company, not owned by Epic Games.
Package your Unreal Engine project with the Pixel Streaming plugin enabled, compress it into a ZIP file, and upload it through the E3DS Control Panel. The platform handles server provisioning, region routing, and WebRTC delivery automatically. Once uploaded, you generate a shareable streaming URL that viewers can open directly in any browser. The entire process from upload to live stream can typically be completed in minutes.