Time: 10:00 AM–11:30 AM (Central Time)
Location: Online (Remote Workshop)
How to Get Started with Pixel Streaming and Branding on Eagle 3D Streaming
Ready for a smoother Unreal Engine Pixel Streaming workflow? This workshop cuts through the usual challenges of complex setups, limited branding, and risky migrations, showing you a direct path to superior interactive 3D deployment.
Key Takeaways
Simplify Unreal Engine Pixel Streaming setups and resolve branding challenges.
Achieve a smoother workflow and easier migration for your projects.
Deploy interactive 3D online with faster, reliable performance.
Discover solutions built for agencies and developers who demand better.
Who should attend?
This session is designed for professionals who need reliable, high-performance pixel streaming:
Visualization Agencies requiring immediate, interruption-free transition of interactive 3D projects.
Technical teams looking to preserve white-label branding and client deliverables.
Unreal Engine Developers building, preparing, and optimizing UE projects for real-time streaming deployment.
Project leads responsible for deploying high-quality 3D environments that engage audiences.
If your role involves deploying, maintaining, or transitioning real-time 3D streaming projects—whether looking to upgrade your current workflow or starting fresh—this workshop is for you.
LEARN FROM PIXEL STREAMING EXPERTS
AGENDA
Thursday, July 31, 2025
Time: 10:00 AM–11:30 AM (Central Time - US)
Workshop overview and learning goals.
Understanding the common challenges teams face when starting or migrating pixel streaming workflows.
How Eagle 3D Streaming simplifies the transition and supports scalable, white-labeled 3D streaming solutions.
A detailed session on preparing Unreal Engine builds for optimized streaming performance.
Configuring Eagle 3D accounts and uploading projects for immediate deployment.
Practical Exercise: Participants will upload and launch a UE project on Eagle 3D’s platform.
Implementing white-label branding to transform streaming portals into client-facing experiences.
Enabling multiplayer streaming setups for real-time collaborative sessions.
Recap of the session’s key takeaways and best practices.
A focused Q&A session to address specific implementation questions.
The steps to start pixel streaming with Eagle 3D Streaming.
How to migrate Unreal Engine projects without compromising performance.
Embedding 3D projects into websites with full branding control.
Best practices for maintaining reliability and quality in real-time streams.
Troubleshooting common issues with confidence.
Microsoft Visual Studio 2022.
Epic Games Launcher
Unreal Engine (v5.5 recommended)
Microphone and headset for communication.
Reliable internet connection (20 Mbps or higher).
REGISTER TODAY
Registration Deadline: July 30, 2025
Registration Free
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