Eagle Guide to Touch Components for Mobile Devices

Getting Started – Adding Mobile Touch Commands to Your UE Project

 

Eagle recommends to use the “Ultimate Touch Components” for Touch commands on mobile devices.  Ultimate Touch Components is available on the UE marketplace here:
https://www.unrealengine.com/marketplace/en-US/product/custom-touch-controls

Enabling Mobile Touch in UE Project for Use on Eagle’s Platform

 

Turn on the “Use Mouse For Touch” in Project Settings->Input.  The Project Settings editor can be opened from the Edit menu.

In the Project Settings editor, navigate to Input in the left column dialog box, scroll down to Mouse Properties, and enable “Use Mouse for Touch“.

Enabling Mobile Touch in UE Project for Use on Eagle’s Platform

 

A Packaged UE Project with “Use Mouse for Touch” enabled is capable of mobile touch inputs via the Eagle 3D Streaming Platform.  In order to make your Stream mobile compatible, enable the fakeMouseWithTouches attribute prior to generating your streaming URL .

 

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